Journal Entry
Post #9
Creating and
Sharing Information with Multimedia Technologies
Focus Question
#2: How can teachers create PowerPoint
presentations for maximum teaching potential and learning impact?
Teachers can present a
PowerPoint to express a multimodal learning environment. In order to present
for impact the teacher must consider meaningful and visual presentation.
Presentations need to be pulled together with the audience in mind as well as what
content he or she would like the audience to learn or take away from the
presentation. Two kinds of PowerPoints are most frequently viewed by digital
projectors and whiteboards. Whiteboards encourage more of an interactive
environment whereas digital projectors do not. However, if the teacher utilizes
videos, graphs etc... within the presentation they will be initiating visual
pleasure which will have the audience more involved. Tips for a great
PowerPoint include: Visual text to generate class discussion, visual analysis
of discussion topics, display writing topics, use each slide as an attention
getter and developing games within the PowerPoint.
Tech Tool 9.1
Visual Learning
with Digital Projectors and Interactive Whiteboards
Digital Projectors
Digital Projectors allow
for a single desktop to be presented on a large screen for viewing by the
entire class. This is used for many PowerPoint presentations. This kind of
presentation allows for still or moving screens. Thus meaning that whatever website
or presentation the teacher has on her computer can be presented to the class
as a whole. This is great for teaching children in unity versus individually
teaching on each PC. Depending on the grade taught it can be used
to teach how to navigate a website, watch a video or simply lecture on a
specific subject.
Interactive Whiteboards
Interactive Whiteboards
allow for a teacher to do what digital projectors do only with accessibility to
add class notes or symbols on the screen for children to add additional
learning tools. Also with interactive whiteboards teachers can include games
and activities for children to participate in to change the dimensions of the
classroom environment.
Summary
This chapter describes
ways to incorporate technology through more interactive sources. It describes
in depth the uses of PowerPoints, videos, digital photos and pocasts. Children
have many opportunities with today’s technology to experience a more hands-on
type of learning. This incorporates use of hearing and visually learning
educational lessons. It also discusses how the use of multimedia and multimodal
learning makes for a more meaningful and memorable learning experience.
Good example of interactive whiteboards - they are especially attractive to the younger students who tend to be more 'touchy'! :) Remember to try to personalize these blog posts with how you might use or maybe how you may have experienced in your own observations, or your feeling about their potential use!
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